Making progress ๐ŸŽต


Hello everyone! ๐Ÿ˜Š
Hope you had a wonderful week! ๐Ÿ˜€


My week was rather good! ๐Ÿ˜ƒ

Yesterday, I finally played Awaria.
It's a short free game by vanripper, the creator of Helltaker, which I love.
And surprise, surprise: I ended up loving Awaria too ๐Ÿ˜…
The art, music, and style are excellent, and the characters are endearing and draw you in.
I highly recommend giving it a try, especially since it's free! ๐Ÿ˜Š

Now, onto the devlog…

Progress this week

I actually got a lot of things done this week! ๐Ÿ’ช

First of all, the audio files renaming that I mentioned last week has been completed!

Next, I found a better way for sketching out the overall story for Orange Smash.
I use the tool draw.io for this, and previously, I just used chronologically stacked text blocks with the summary of every event. This worked, but wasn't great. Now I'm using tables instead. Formatting them was a bit tricky, but I worked it out. Here's an example of how it looks in practice:

 

Yeah, visually, there's barely a difference, but believe me, the tables make things easier for me.
And yes, there are definitely better ways to plan a story, but this has worked well for me so far ๐Ÿ˜…

Other than that, I finished the small non-h animation I mentioned last week! ๐ŸŽž๏ธ
It's nothing special, and it probably could have been done in PowerPoint, but I had a lot more fun making it than I expected ๐Ÿ˜Š
I'd love to create more animations for the visual novel in the future ๐Ÿ‘€

And finally, I wrote some dialogue for the next version! ๐Ÿ”ฅ

Plans for next week

Gonna continue with the next version!
I have another ridiculous bad end in mind ๐Ÿ˜

 

Well, that's all from me for this week! ๐Ÿ˜„
Have a fantastic week, and see you all next Sunday! ๐Ÿ‘‹๐Ÿ˜Š

Get Orange Smash!

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