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Orange Smash!
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Devlog
A normal week
November 17, 2024
by
MumeiMiyafuji
1
Hello everyone, hope you're doing great! π This week's devlog will be rather short again, but still, I wanted to share what I did this week π Working on a CG set Mainly, I was working on a speci...
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Adjustment of time schedule for release roadmap
November 10, 2024
by
MumeiMiyafuji
Hello everyone! π Not much to say this week... business as usual πΆ π«οΈ Lot of life things eating up my time, but I have been progressing with v0.3.0, albeit slowly... I think some of the new...
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Public release of v0.2.0! π
November 02, 2024
by
MumeiMiyafuji
It's finally here! πππ₯³ As promised, today, the new content update, v0.2.0, is now available publicly for free! π What to expect: The story continues right where it left π Over 8,000 wor...
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An uneventful week
October 27, 2024
by
MumeiMiyafuji
1
Hello everyone! π As the title says, there's not much to talk about this week π This week's progress This week was rather busy for me. π Lot to do at my day job, and the weekend was also unex...
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v0.2.0 in early access, maps and more
October 20, 2024
by
MumeiMiyafuji
Hello everyone! Hope you had a great week! π As for this week's devlog... v0.2.0 released in early access It's finally done: Development for v0.2.0 is completed! It already available as an early ac...
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This week's status and v0.1.3
October 13, 2024
by
MumeiMiyafuji
Hello everybody! π First of all: Another quality update, namely v0.1.3 , was released this week on Thursday! π₯³ Hereβs the changelog for it: Reworked the whole script (proofreading + rewording)...
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Upcoming version, proof-reading, and more
October 06, 2024
by
MumeiMiyafuji
#devlog, #script, #proofreading
This week I had a big, unexpected, but important task for the game... let me tell you more! Proofreading / improving the script A kind redditor let me know that the script / dialogue in Orange Smash h...
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Now playable on iPhone & iPad! - v1.0.2, Discord & more
September 29, 2024
by
MumeiMiyafuji
#devlog, #discord, #web version
Web version and demo v1.0.2 A web version of Orange Smash is now available on itch.io (since Friday), which can be played directly in the browser ! With this, now thereβs finally a way for iPhone &...
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Android version, continuous updates, and play-testing
September 22, 2024
by
MumeiMiyafuji
Yeah, this is the second post today... π The first post was just about the the new update for the demo, so this post will be the regular weekly devlog for "Orange Smash!" π The new sprite struct...
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Demo version 1.0.1 - quality update
September 22, 2024
by
MumeiMiyafuji
Demo version 1.0.1 is up now! π This is mostly just a quality update, fixing few bugs and improving small things here and there. First, the "technical" changelog: New sprite structure now in use Sp...
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Thank you for 400+ downloads! & Next steps
September 15, 2024
by
MumeiMiyafuji
1
#thanks, #devlog, #update
It's been around a week since the release of the public demo, and as of right now, it has been downloaded over 400 times so far! π₯³ Is 400 a lot? I don't know, this is my first big game project with...
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Public Demo Released!
September 07, 2024
by
MumeiMiyafuji
#demo, #dev update
As the title says... The public demo for "Orange Smash!" is now online! π₯³ The demo includes roughly 40-50% of the final visual novel's content. There are versions for Windows, Mac, Linux and Androi...
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Closed beta test (of sorts) started!
September 01, 2024
by
MumeiMiyafuji
#dev update, #closed beta
This weekend, the first "demo" of the game has been completed! ππ It has been passed to the "closed beta testers"... which are just my weeb friends π Demo?! Why? Wasn't the game supposed to b...
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Itch.io page for "Orange Smash!" online!
August 27, 2024
by
MumeiMiyafuji
The game page for the new project I am working on right now, "Orange Smash!", is now online! "Orange Smash!" will be an adult-themed romance visual novel, made with RenPy. It's a 'nukige', so basicall...
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