Demo version 1.0.1 - quality update


Demo version 1.0.1 is up now! ๐Ÿ˜Š

This is mostly just a quality update, fixing few bugs and improving small things here and there.

First, the "technical" changelog:

  • New sprite structure now in use
  • Sprite quality / contrast improved
  • File size reduced
  • Added outline to dialogue text for better readability
  • Android: Preference sliders now should look better
  • Android: Bug for "About" page fixed

Let me know tell you about these changes in detail:

New sprite structure now in use
I have talked about the sprite restructure thing in the past devlogs. Basically, it now allows for more dynamic face expression changes. Earlier, eyes, eyebrows and mouth was always combined as a single image, now they are separated, allowing for more flexible expressions.

Sprite quality / contrast improved
While doing the sprite restructure, this was also a good opportunity to improve the sprite quality a bit. Basically, all the sprites were upscaled and downscaled once (using an intelligent upscaler), which got rid of some imperfections. Also, the contrast was improved a little, which you can see in the comparison image below:

File size reduced
A friendly and awesome redditor pointed out that the file size for the demo is pretty big. After contemplating for a bit, I decided to use jpg's at 95% quality instead of png's from now on, which reduces the file size quite a lot. Similarly, I also converted some of the audio files from wav to high quality mp3. All together, the demo file size is now around half the original size, which should be helpful to everyone^^
Also, if someone still prefers the png version: Let me know. I will think of a solution.

Added outline to dialogue text for better readability

As shown in the comparison image, now the dialogue text has a black outline, which should improve readability (click on the image to open it in full size). I wanted to do this for a while, but there was a problem with the outline messing with the heart icons, for which I now found a workaround.

Android bugs
I now had access to a proper Android phone and could determine and fix some bugs.


I will do the regular weekly devlog in a separate post to not overcrowd this one! :)

Files

Orange Smash! (Windows) 293 MB
Version demo_1.0.1 82 days ago
Orange Smash! (Android) 319 MB
Version demo_1.0.1 82 days ago
Orange Smash! (Linux) 282 MB
Version demo_1.0.1 82 days ago
Orange Smash! (Mac) 300 MB
Version demo_1.0.1 82 days ago

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